3508. Implement Router
Design a data structure that can efficiently manage data packets in a network router. Each data packet consists of the following attributes:
source: A unique identifier for the machine that generated the packet.
destination: A unique identifier for the target machine.
timestamp: The time at which the packet arrived at the router.
Implement the Router class:
Router(int memoryLimit): Initializes the Router object with a fixed memory limit.
memoryLimit is the maximum number of packets the router can store at any given time.
- If adding a new packet would exceed this limit, the oldest packet must be removed to free up space.
bool addPacket(int source, int destination, int timestamp): Adds a packet with the given attributes to the router.
- A packet is considered a duplicate if another packet with the same
source, destination, and timestamp already exists in the router.
- Return
true if the packet is successfully added (i.e., it is not a duplicate); otherwise return false.
int[] forwardPacket(): Forwards the next packet in FIFO (First In First Out) order.
- Remove the packet from storage.
- Return the packet as an array
[source, destination, timestamp].
- If there are no packets to forward, return an empty array.
int getCount(int destination, int startTime, int endTime):
- Returns the number of packets currently stored in the router (i.e., not yet forwarded) that have the specified destination and have timestamps in the inclusive range
[startTime, endTime].
Note that queries for addPacket will be made in increasing order of timestamp.