[LeetCode] Find the Winner of the Circular Game

1823. Find the Winner of the Circular Game

There are n friends that are playing a game. The friends are sitting in a circle and are numbered from 1 to n in clockwise order. More formally, moving clockwise from the ith friend brings you to the (i+1)th friend for 1 <= i < n, and moving clockwise from the nth friend brings you to the 1st friend.

The rules of the game are as follows:

  1. Start at the 1st friend.
  2. Count the next k friends in the clockwise direction including the friend you started at. The counting wraps around the circle and may count some friends more than once.
  3. The last friend you counted leaves the circle and loses the game.
  4. If there is still more than one friend in the circle, go back to step 2 starting from the friend immediately clockwise of the friend who just lost and repeat.
  5. Else, the last friend in the circle wins the game.

Given the number of friends, n, and an integer k, return the winner of the game.

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[LeetCode] Minimum Sideway Jumps

1824. Minimum Sideway Jumps

There is a 3 lane road of length n that consists of n + 1 points labeled from 0 to n. A frog starts at point 0 in the second lane and wants to jump to point n. However, there could be obstacles along the way.

You are given an array obstacles of length n + 1 where each obstacles[i] (ranging from 0 to 3) describes an obstacle on the lane obstacles[i] at point i. If obstacles[i] == 0, there are no obstacles at point i. There will be at most one obstacle in the 3 lanes at each point.

  • For example, if obstacles[2] == 1, then there is an obstacle on lane 1 at point 2.

The frog can only travel from point i to point i + 1 on the same lane if there is not an obstacle on the lane at point i + 1. To avoid obstacles, the frog can also perform a side jump to jump to another lane (even if they are not adjacent) at the same point if there is no obstacle on the new lane.

  • For example, the frog can jump from lane 3 at point 3 to lane 1 at point 3.

Return the minimum number of side jumps the frog needs to reach any lane at point n starting from lane 2 at point 0.

Note: There will be no obstacles on points 0 and n.

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[LeetCode] Finding MK Average

1825. Finding MK Average

You are given two integers, m and k, and a stream of integers. You are tasked to implement a data structure that calculates the MKAverage for the stream.

The MKAverage can be calculated using these steps:

  1. If the number of the elements in the stream is less than m you should consider the MKAverage to be -1. Otherwise, copy the last m elements of the stream to a separate container.
  2. Remove the smallest k elements and the largest k elements from the container.
  3. Calculate the average value for the rest of the elements rounded down to the nearest integer.
    Implement the MKAverage class:
  • MKAverage(int m, int k) Initializes the MKAverage object with an empty stream and the two integers m and k.
  • void addElement(int num) Inserts a new element num into the stream.
  • int calculateMKAverage() Calculates and returns the MKAverage for the current stream rounded down to the nearest integer.
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[LeetCode] Remove Nth Node From End of List

19. Remove Nth Node From End of List

Given the head of a linked list, remove the nth node from the end of the list and return its head.

Follow up: Could you do this in one pass?

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[LeetCode] Swap Adjacent in LR String

777. Swap Adjacent in LR String

In a string composed of ‘L’, ‘R’, and ‘X’ characters, like “RXXLRXRXL”, a move consists of either replacing one occurrence of “XL” with “LX”, or replacing one occurrence of “RX” with “XR”. Given the starting string start and the ending string end, return True if and only if there exists a sequence of moves to transform one string to the other.

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[LeetCode] K-diff Pairs in an Array

532. K-diff Pairs in an Array

Given an array of integers nums and an integer k, return the number of unique k-diff pairs in the array.

A k-diff pair is an integer pair (nums[i], nums[j]), where the following are true:

  • 0 <= i, j < nums.length
  • i != j
  • |nums[i] - nums[j]| == k

Notice that |val| denotes the absolute value of val.

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[LeetCode] New 21 Game

837. New 21 Game

Alice plays the following game, loosely based on the card game “21”.

Alice starts with 0 points, and draws numbers while she has less than K points. During each draw, she gains an integer number of points randomly from the range [1, W], where W is an integer. Each draw is independent and the outcomes have equal probabilities.

Alice stops drawing numbers when she gets K or more points. What is the probability that she has N or less points?

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[LeetCode] Unique Paths II

63. Unique Paths II

A robot is located at the top-left corner of a m x n grid (marked ‘Start’ in the diagram below).

The robot can only move either down or right at any point in time. The robot is trying to reach the bottom-right corner of the grid (marked ‘Finish’ in the diagram below).

Now consider if some obstacles are added to the grids. How many unique paths would there be?

An obstacle and space is marked as 1 and 0 respectively in the grid.

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[LeetCode] Insert Interval

57. Insert Interval

Given a set of non-overlapping intervals, insert a new interval into the intervals (merge if necessary).

You may assume that the intervals were initially sorted according to their start times

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[LeetCode] Jump Game VI

1696. Jump Game VI

You are given a 0-indexed integer array nums and an integer k.

You are initially standing at index 0. In one move, you can jump at most k steps forward without going outside the boundaries of the array. That is, you can jump from index i to any index in the range [i + 1, min(n - 1, i + k)] inclusive.

You want to reach the last index of the array (index n - 1). Your score is the sum of all nums[j] for each index j you visited in the array.

Return the maximum score you can get.

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