Design a data structure that can efficiently manage data packets in a network router. Each data packet consists of the following attributes:
source: A unique identifier for the machine that generated the packet.destination: A unique identifier for the target machine.timestamp: The time at which the packet arrived at the router.Implement the
Routerclass:
Router(int memoryLimit): Initializes the Router object with a fixed memory limit.
memoryLimitis the maximum number of packets the router can store at any given time.- If adding a new packet would exceed this limit, the oldest packet must be removed to free up space.
bool addPacket(int source, int destination, int timestamp): Adds a packet with the given attributes to the router.
- A packet is considered a duplicate if another packet with the same
source,destination, andtimestampalready exists in the router.- Return
trueif the packet is successfully added (i.e., it is not a duplicate); otherwise returnfalse.
int[] forwardPacket(): Forwards the next packet in FIFO (First In First Out) order.
- Remove the packet from storage.
- Return the packet as an array
[source, destination, timestamp].- If there are no packets to forward, return an empty array.
int getCount(int destination, int startTime, int endTime):
- Returns the number of packets currently stored in the router (i.e., not yet forwarded) that have the specified destination and have timestamps in the inclusive range
[startTime, endTime].Note that queries for
addPacketwill be made in increasing order oftimestamp.
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