[Codeforces] Round #719 (Div. 3) E. Arranging The Sheep

Codeforces Round #719 (Div. 3) E. Arranging The Sheep

  • Time : O(n)
  • Space : O(n)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
#include <bits/stdc++.h>

#pragma optimization_level 3
#pragma GCC optimize("Ofast,no-stack-protector,unroll-loops,fast-math,O3")
#pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx")
#pragma GCC optimize("Ofast")//Comment optimisations for interactive problems (use endl)
#pragma GCC target("avx,avx2,fma")
#pragma GCC optimization ("unroll-loops")

struct PairHash {inline std::size_t operator()(const std::pair<int,int> & v) const {return v.first*31+v.second;}};

#define MAX_N 202020
#define INF 987654321
#define EPS 1e-9
#define ll long long
#define pll pair<ll, ll>
#define vpll vector<pll>
#define vall3 vector<array<ll,3>>
#define all3 array<ll,3>
#define all5 array<ll,5>
#define vall5 vector<all5>
#define vll vector<ll>
#define vs vector<string>
#define usll unordered_set<ll>
#define uspll unordered_set<pll, PairHash>
#define vvs vector<vs>
#define vvll vector<vll>
#define all(a) begin(a), end(a)

using namespace std;

ll solve(string& s) {
ll res = LLONG_MAX, n = s.length();
vll left(n), right(n + 1);
for(ll i = 0, c = 0; i < n; i++) {
if(s[i] == '*') {
c++;
left[i] = (i ? left[i-1] : 0);
} else {
left[i] = (i ? left[i-1] + c : 0);
}
}
for(ll i = n - 1, c = 0; i >= 0; i--) {
if(s[i] == '*') {
c++;
right[i] = (i + 1 != n ? right[i + 1] : 0);
} else {
right[i] = (i + 1 != n ? right[i + 1] + c : 0);
}
}
for(ll i = 0; i < n; i++)
res = min(res, left[i] + right[i + 1]);

return res;
}

int main() {
ios_base::sync_with_stdio(0);
cin.tie(0);
ll tc = 1;
cin>>tc;
for(ll i = 1; i <= tc; i++) {
ll n;
cin>>n;
string s;
cin>>s;
cout<<solve(s)<<endl;
}
return 0;
}
Author: Song Hayoung
Link: https://songhayoung.github.io/2022/06/13/PS/Codeforces/div3-719-e/
Copyright Notice: All articles in this blog are licensed under CC BY-NC-SA 4.0 unless stating additionally.