[AlgoExpert] Apartment Hunting

Apartment Hunting

  • Time : O(req * block)
  • Space : O(req * block)
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#include <vector>
#include <unordered_map>

using namespace std;

int apartmentHunting(vector<unordered_map<string, bool>> blocks,
vector<string> reqs) {
int mi = INT_MAX, n = blocks.size(), id = 0, res = -1;
unordered_map<string, int> idmp;
vector<vector<int>> left(n, vector<int>(reqs.size(), n + 1));
vector<vector<int>> right(n, vector<int>(reqs.size(), n + 1));

for(auto& req : reqs)
idmp[req] = id++;

for(int i = 0; i < n; i++) {
for(auto& [building, placedAt] : blocks[i]) {
if(!idmp.count(building)) continue;
int id = idmp[building];

if(placedAt) left[i][id] = 0;
else left[i][id] = (i ? left[i-1][id] + 1 : n + 1);
}
}

for(int i = n - 1; i >= 0; i--) {
for(auto& [building, placedAt] : blocks[i]) {
if(!idmp.count(building)) continue;
int id = idmp[building];

if(placedAt) right[i][id] = 0;
else right[i][id] = (i != n - 1 ? right[i+1][id] + 1 : n + 1);
}

int distance = 0;

for(int j = 0; j < id; j++) {
distance = max(distance, min(left[i][j], right[i][j]));
}

if(mi > distance) {
mi = distance;
res = i;
}
}

return res;
}

Author: Song Hayoung
Link: https://songhayoung.github.io/2022/05/09/PS/AlgoExpert/apartment-hunting/
Copyright Notice: All articles in this blog are licensed under CC BY-NC-SA 4.0 unless stating additionally.